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Designing applications for the Web vs. for the desktopHal Shubin, Interaction Design, Inc.& Margaret M. Meehan, Text Matters Applications on the Web range from completing simple tasks, such as filling in a form, to more complex undertakings, such as collaborating on a project. This paper discusses how Web applications differ from the more traditional desktop applications. (In fact, with Web 2.0, they're merging again.) Also see the Usability Lessons blog, which describes many things we learned in usability testing and relates them to design. Download the PDF version of this article. 1. Introduction (this page) The tools available for designing Web pages allow anyone to become a Web application designer. But the Web unlike Windows, Macintosh, and Unix has no standards for designing applications. People come to the Web with expectations based on using the other platforms, and these expectations make up their conceptual model of using an application on the Web. Frequently in Web applications, users get lost because the model of navigation on the Web differs from that in desktop applications. Even after many years of the Web, this can still be a problem. This difference causes confusion among users, and designers need to adapt their design rules to the Web to help people use the application successfully. This paper discusses several common navigational problems and techniques for avoiding them in designing Web applications. Although the focus is on applications rather than on purely informational sites, you can use these guidelines for designing anything on the Web. Table of contents 1. Introduction Download the full article (PDF).
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Original article ©Copyright 1997, ACM Other pages on this site are ©Copyright 1996-2011, Interaction Design, Inc. |
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